Computer Rendering of Stochastic Models¶
Fournier, A., Fussell, D., & Carpenter, L. (1982). Computer Rendering of Stochastic Models. Communications of the ACM, 25(6), 371-384.
Cited by¶
1 citation across 1 artifact.
Each citation links to the sentence it supports in the citing article.
Primes¶
- Fractal Geometry
- Computer graphics and procedural generation → the set is a generated terrain heightfield, a procedural cloud, or an L-system plant; the dimension is the spectral exponent of the noise function used; the generating principle is exact (an explicit recursive rule or noise function tuned to a fractal spectrum); the scale range is determined by the rendering budget and resolution; the substrate mechanism is the rendering algorithm itself; the use, pioneered by Fournier, Fussell, and Carpenter (1982) in their landmark CACM paper on stochastic models for computer rendering, is realistic visual generation at low memory cost relative to point-data alternatives.
This sourceLandmark paper introducing midpoint-displacement procedural generation of fractal terrain (approximating fractional Brownian motion).
Supported in partVerified against the publisher's abstract
The abstract backs procedural fractal-terrain generation producing realistic surfaces from a small database at low overhead, but not the L-system, spectral-exponent, budget/resolution or 'pioneered' clauses.
“We introduce a new algorithm that computes a realistic, visually satisfactory approximation to fractional Brownian motion in faster time than with exact calculations. A major advantage of this technique is that it allows us to compute the surface to arbitrary levels of details without increasing the database. Thus objects with complex appearances can be displayed from a very small database.”
- Computer graphics and procedural generation → the set is a generated terrain heightfield, a procedural cloud, or an L-system plant; the dimension is the spectral exponent of the noise function used; the generating principle is exact (an explicit recursive rule or noise function tuned to a fractal spectrum); the scale range is determined by the rendering budget and resolution; the substrate mechanism is the rendering algorithm itself; the use, pioneered by Fournier, Fussell, and Carpenter (1982) in their landmark CACM paper on stochastic models for computer rendering, is realistic visual generation at low memory cost relative to point-data alternatives.
Verification¶
Does it exist? Confirmed. This work's DOI resolves to a registered record, which fixes its identity. That is all it fixes.
Does it back the claim? Read against the text for 1 of 1 citation: 1 supported in part. Each verdict is shown under its citation below, with what in the work backs the sentence.
Support is checked per citation rather than per work — the same source can be cited soundly in one article and wrongly in another. Per-citation recording began recently, so a citation with no recorded check is a gap in the record rather than evidence it went unchecked.
See how references were verified.
Registry ID ref:0e88d8fc8151 · see in the full table