Fundamentals of Computer Graphics¶
Shirley, P., Ashikhmin, M., & Marschner, S. (2009). Fundamentals of Computer Graphics.
Cited by¶
1 citation across 1 artifact.
Each citation links to the sentence it supports in the citing article.
Primes¶
- Vector Space
- Computer graphics and engineering: positions, velocities, forces, normals, and colors (RGB as a 3D space) all as vectors.
This sourcePositions, velocities, forces, normals, and RGB color as vectors in graphics and engineering.
- Computer graphics and engineering: positions, velocities, forces, normals, and colors (RGB as a 3D space) all as vectors.
Verification¶
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Registry ID ref:511279ba6585 · see in the full table