Human-Level Control Through Deep Reinforcement Learning.¶
Mnih, V., Kavukcuoglu, K., Silver, D., Rusu, A. A., Veness, J., Bellemare, M. G., Graves, A., et al. (2015). Human-Level Control Through Deep Reinforcement Learning. Nature, 518(7540), 529-533.
Cited by¶
3 citations across 3 artifacts.
Each citation links to the sentence it supports in the citing article.
Primes¶
- Markov Decision Processes (MDPs)
- (1988) TD methods, actor-critic architectures, and the broader Sutton-Barto book (1998, 2018) that crystallized the modern framework.
This sourceIntroduced Deep Q-Networks (DQN) achieving human-level performance on Atari games via deep-neural-network function approximation in the MDP framework; landmark deep-RL result.
- (1988) TD methods, actor-critic architectures, and the broader Sutton-Barto book (1998, 2018) that crystallized the modern framework.
- Memory Consolidation
- In machine learning, experience replay re-presents past transitions to stabilize what online updates would otherwise catastrophically forget, and continual-learning methods explicitly engineer a consolidation stage that protects past learning while incorporating new.
This sourceIntroduces experience replay—storing and re-presenting transitions to stabilize learning against catastrophic interference, a direct port of hippocampal replay.
- In machine learning, experience replay re-presents past transitions to stabilize what online updates would otherwise catastrophically forget, and continual-learning methods explicitly engineer a consolidation stage that protects past learning while incorporating new.
- Replay
- In reinforcement learning, experience-replay buffers store transitions during interaction and resample them off-policy during training, the trick that made deep RL stable.
This sourceIntroduces deep Q-learning with an experience-replay buffer that decorrelates transitions and stabilizes training.
- In reinforcement learning, experience-replay buffers store transitions during interaction and resample them off-policy during training, the trick that made deep RL stable.
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