The complexity of computing a Nash equilibrium.¶
Daskalakis, C., Goldberg, & Papadimitriou, C. H. (2009). The complexity of computing a Nash equilibrium. Communications of the ACM, 52(2), 89-97.
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Primes¶
- Game-Theoretic Strategy
- Not always tractable. Computing a Nash equilibrium is PPAD-complete for general two-player games
This source(The originating result establishing that computing a Nash equilibrium of a general `n`-player game in normal form is PPAD-complete — placing equilibrium computation in a complexity class that is widely believed not to admit polynomial-time algorithms. The Daskalakis-Goldberg-Papadimitriou result is the foundational theorem of algorithmic game theory and forces a methodological reckoning between the equilibrium concept and the computational capacities of any actual or modelled player.)
- Not always tractable. Computing a Nash equilibrium is PPAD-complete for general two-player games
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