The Dark (Patterns) Side of UX Design.¶
Gray, C. M., Kou, Y., Battles, B., Hoggatt, J., & Toombs, A. L. (2018). The Dark (Patterns) Side of UX Design. Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 1-14.
Cited by¶
3 citations across 3 artifacts.
Each citation links to the sentence it supports in the citing article.
Primes¶
- Absorbing State Under Restricted Modality
- And reasoning about adversarial trap design: an adversary who controls the state graph can engineer modality-restricted traps that hide as benign states under the reference modality — dark patterns, predatory bureaucracy — which makes the modality-aware audit a defensive tool, not only a usability one.
This sourceCharacterizes deliberately engineered interface traps (dark patterns) that read as benign under the designer's reference modality.
Supported in partVerified against the work's full text
Gray et al. characterise dark patterns as deliberately crafted deceptive interfaces, including hidden information and sneaking, but say nothing about modality, state graphs or audits.
“a user interface that has been carefully crafted to trick users into doing things ... they are not mistakes, they are carefully crafted”
- And reasoning about adversarial trap design: an adversary who controls the state graph can engineer modality-restricted traps that hide as benign states under the reference modality — dark patterns, predatory bureaucracy — which makes the modality-aware audit a defensive tool, not only a usability one.
Mechanisms¶
- Counterbalanced Comparison Display
- The classic misuse runs the other way, and is deliberate: the intentionally non-counterbalanced layout that exploits position and default effects to steer choice — the manipulative choice-architecture family known as dark patterns
This sourceClassifies purposeful interface interference, preselection, positioning, and false hierarchy as dark-pattern strategies that steer users toward privileged choices.
- The classic misuse runs the other way, and is deliberate: the intentionally non-counterbalanced layout that exploits position and default effects to steer choice — the manipulative choice-architecture family known as dark patterns
- Prompt Redesign
- Its failure mode is that the same craft that clarifies a prompt can be turned to obscure it — the redesign that names a consequence honestly is one edit away from a dark pattern that buries it
This sourceIdentifies dark patterns as manipulative interface practices that can hide or obscure material information and choices.
- Its failure mode is that the same craft that clarifies a prompt can be turned to obscure it — the redesign that names a consequence honestly is one edit away from a dark pattern that buries it
Verification¶
Does it exist? Confirmed. This work's DOI resolves to a registered record, which fixes its identity. That is all it fixes.
Does it back the claim? Read against the text for 1 of 3 citations: 1 supported in part. Each verdict is shown under its citation below, with what in the work backs the sentence.
Support is checked per citation rather than per work — the same source can be cited soundly in one article and wrongly in another. Per-citation recording began recently, so a citation with no recorded check is a gap in the record rather than evidence it went unchecked.
See how references were verified.
Registry ID ref:c83b12242e2d · see in the full table