The Dark (Patterns) Side of UX Design.¶
Gray, C. M., Kou, Y., Battles, B., Hoggatt, J., & Toombs, A. L. (2018). The Dark (Patterns) Side of UX Design. Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 1-14.
Cited by¶
3 citations across 3 artifacts.
Each citation links to the sentence it supports in the citing article.
Primes¶
- Absorbing State Under Restricted Modality
- And reasoning about adversarial trap design: an adversary who controls the state graph can engineer modality-restricted traps that hide as benign states under the reference modality — dark patterns, predatory bureaucracy — which makes the modality-aware audit a defensive tool, not only a usability one.
This sourceCharacterizes deliberately engineered interface traps (dark patterns) that read as benign under the designer's reference modality.
- And reasoning about adversarial trap design: an adversary who controls the state graph can engineer modality-restricted traps that hide as benign states under the reference modality — dark patterns, predatory bureaucracy — which makes the modality-aware audit a defensive tool, not only a usability one.
Mechanisms¶
- Counterbalanced Comparison Display
- The classic misuse runs the other way, and is deliberate: the intentionally non-counterbalanced layout that exploits position and default effects to steer choice — the manipulative choice-architecture family known as dark patterns
This sourceClassifies purposeful interface interference, preselection, positioning, and false hierarchy as dark-pattern strategies that steer users toward privileged choices.
- The classic misuse runs the other way, and is deliberate: the intentionally non-counterbalanced layout that exploits position and default effects to steer choice — the manipulative choice-architecture family known as dark patterns
- Prompt Redesign
- Its failure mode is that the same craft that clarifies a prompt can be turned to obscure it — the redesign that names a consequence honestly is one edit away from a dark pattern that buries it
This sourceIdentifies dark patterns as manipulative interface practices that can hide or obscure material information and choices.
- Its failure mode is that the same craft that clarifies a prompt can be turned to obscure it — the redesign that names a consequence honestly is one edit away from a dark pattern that buries it
Verification¶
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