Psychology¶
51 primes originate from Psychology. 48 more draw from it as a secondary origin.
Primary members (51)¶
Primes whose canonical origin is Psychology.
- Anchoring — Overweight initial info.
- Approach-Avoidance Conflict — A single goal that pulls and repels at once, where competing gradients balance at an intermediate point and trap the actor in vacillation.
- Archetype — Recurring pattern.
- Attention — The selective allocation of a fixed processing capacity to some inputs while the rest are filtered out, surfacing scarcity upstream of every decision.
- Bystander Effect — A coordination failure in which each potential responder's chance of acting falls as the group grows, so more available helpers can paradoxically mean less help.
- Chunking — Group information units.
- Cognitive Appraisal — The interpretive step that evaluates a situation's significance and one's coping resources, determining the emotional and behavioral response rather than the raw stimulus doing so.
- Cognitive Dissonance — Conflicting beliefs.
- Cognitive Entrenchment — Rigid thinking patterns.
- Cognitive Load — Mental effort.
- Cognitive Reframing — Deliberately substituting the interpretive lens applied to a fixed situation so that emotional and behavioral responses re-couple to a more adaptive frame.
- Cognitive Resource Depletion — Cognitive capacity degrades from sustained resource consumption.
- Conditioning (Behavioral) — Learning via association.
- Confirmation Bias — Favor confirming evidence.
- Conformity — Aligning one's behaviour or beliefs to a group standard.
- Curiosity — Drive to explore.
- Decision Fatigue — Reduced decision quality over time.
- Dunning-Kruger Effect — The miscalibration in which the skills needed to judge one's own competence are the same skills one lacks, so the least competent most overestimate their ability.
- Emotional Contagion — Automatic spread of affect from person to person through a group.
- Emotional Reasoning — Decisions shaped by emotion.
- Escalation of Commitment — Persist beyond justification.
- Flow State — Deep focus condition.
- Framing — Presentation shapes perception.
- Fundamental Attribution Error — Misattribute causes.
- Gestalt Principles — Perceptual grouping rules.
- Group Cohesion — The forces that bind members into a unified group.
- Groupthink — Conformity overrides realism.
- Heuristic — Mental shortcuts.
- In-Group / Out-Group — Partition of a social field into an identified 'us' and a contrasted 'them'.
- Learned Helplessness — Perceived lack of control.
- Mental Model — Internal system representation.
- Mere Exposure Effect — Repeated exposure to a stimulus raises liking for it along a saturating curve, even without conscious recognition of the prior encounters.
- Metacognition — Awareness of thinking processes.
- Observational Learning (Social Learning) — Learn by observing.
- Optimism Bias — Overestimate positive outcomes.
- Preference Heterogeneity and Conflict — Incompatible agent preferences create impasses and partial dissatisfaction.
- Priming — Prior exposure to a stimulus transiently activates related representations in memory, biasing or speeding subsequent processing, often without awareness.
- Processing Fluency — Cognitive ease with stimulus influences judgment independent of content.
- Public vs. Private Contexts — Audience presence alters motivation and behavior through reputation.
- Reactance — Resistance to constraints.
- Responsibility Attribution — Assigning credit or blame for an outcome to a particular agent.
- Schema — Structured knowledge framework.
- Self Control — Overriding immediate impulses in service of longer-term goals.
- Self-Efficacy — Belief in capability.
- Self-Handicapping — Pre-emptively creating obstacles before an evaluation so any failure can be blamed on the obstacle rather than on one's ability, protecting a fragile self-assessment from disconfirming evidence.
- Social Identity Theory — Identity via groups.
- Social Loafing — The decline in per-person effort as group size grows when individual contributions are pooled into one output and cannot be separately measured or credited.
- Spaced Repetition — Reinforce over intervals.
- Stereotype Threat — The situational performance drop that occurs when a negative group stereotype is made salient in an evaluative setting, consuming the working-memory capacity the task itself requires.
- Stereotyping — Generalized category beliefs compress individual variation into archetypes.
- Transfer of Learning — Apply knowledge across contexts.
Also draws from Psychology (48)¶
Primes whose canonical origin is elsewhere, but who list Psychology among their alternate origin domains.
- Activation Energy — The minimum input that must be supplied to push a thermodynamically favorable but stalled process past a barrier before momentum carries it to completion.
- Analogy — Transfer structure between domains.
- Bounded Rationality — Limited decision capacity.
- Calibration — Aligning a system's output to a trusted reference by measuring deviation, adjusting to reduce it, and monitoring for drift.
- Collective Efficacy — Shared belief in capability.
- Commitment Device — A self-imposed constraint that binds one's own future choices.
- Compatibility — The relational condition under which two or more entities can coexist or compose without breakage, interference, or contradiction.
- Constructivist Learning — Build knowledge from experience.
- Containment — Holding a hazard, process, or agent within a deliberately maintained perimeter to prevent its spread or uncontrolled interaction with the surroundings.
- Controlled Reentry — Re-establishing a suspended activity or state through staged, monitored steps with the capacity to abort, because returning to normal is a separate engineered process and not a simple reversal of the exit.
- Deductive Reasoning — General to specific conclusions.
- Epistemic Humility — Calibrating the confidence of one's claims to the actual strength of the evidence and staying open to revision when new information arrives.
- Ergonomics
- Existential Angst — Anxiety from lack of meaning.
- Experimental Design — Structuring an investigation through deliberate intervention, controlled assignment, and measurement so that causation can be distinguished from mere correlation and confounding.
- Fairness — Judging whether an allocation or procedure treats comparable parties impartially according to a defensible standard, given that multiple such standards can conflict.
- Herding Behavior — Mimicking others.
- Implicit Knowledge — Unconscious understanding.
- Inductive Reasoning — Specific to general inference.
- Internalization — Adopting external norms as one's own internal standards.
- Loss Aversion — Losses felt stronger than gains.
- Measurement and Disturbance — Obtaining information while minimizing measurement perturbation.
- Memory Palace (Method of Loci) — Spatial mnemonic encoding via familiar locations.
- Metalinguistic Awareness
- Narrative — Organizing events into a sequenced, meaning-bearing account.
- Pattern Recognition — Identify regularities.
- Phenomenology — Study of subjective experience.
- Predictive Coding — A system predicts its input and propagates only the prediction error.
- Prioritization — Ordering competing claims on finite resources by a value or urgency metric to produce a ranked sequence of action under constraint, making explicit what gets done first and what does not get done at all.
- Problem Space — Range of possibilities.
- Procedural Fairness (Due Process) — Due process.
- Psychological Safety — Safe environment for risk-taking.
- Purity and Pollution — Classifying things as clean or contaminating, with contagion and ritual cleansing.
- Regret — Disvalue from comparing an outcome against a better forgone alternative.
- Resilience — Absorb shocks and adapt.
- Resistance to Change — Maintain status quo.
- Responsibility Diffusion — Spreading responsibility reduces individual accountability perception.
- Risk Aversion — Preference for certainty.
- Satisficing — Accept good-enough solution.
- Scaffolding — Temporary learning support.
- Scapegoating — Channeling collective blame onto a substitute target.
- Self-Fulfilling Prophecy — Expectations shape outcomes.
- Sunk Cost and Irreversible Commitment — Expended resources create psychological barriers to reversal.
- Temporal Inconsistency and Preference Reversals — Preference orderings reverse as decision horizon approaches.
- Time — The dimension that orders events from earlier to later with measurable duration and an irreversible direction, providing the foundation for change, rate, and causality.
- Time Preference (Discounting Future) — Present vs future value.
- Trust — Willingly accepting vulnerability to another party's future behavior under incomplete monitoring, based on positive expectations about their competence and intentions.
- Zone of Proximal Development (ZPD) — Learn with guidance.