Cognitive Science¶
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48 primes originate from Cognitive Science and 36 more draw from it as a secondary origin — sort the Origin column to separate them. They span 50 subdomains; sort by that column to group them, or click any subdomain to filter to it.
| Prime | Origin | Subdomain | Description |
|---|---|---|---|
| Abstraction | Also draws from | — | Focus on core elements. |
| Abstraction in Art | Also draws from | — | Remove literal representation. |
| Accommodation | Primary | — | Systems modify internal structure or behavior in response to external pressures. |
| Additive Bias | Primary | When asked to improve a system, agents reliably reach first for adding a component and underweight removing one, so the search distribution over transformations is direction-asymmetric and long-lived systems accrete past their purpose-optimal complexity. | |
| Alertness | Primary | A standing capacity to notice, distinct from the act of attending. | |
| Analogy | Primary | — | Transfer structure between domains. |
| Anthropomorphism | Primary | Surface cues recruit a human agent-model for a nonhuman or non-agent target whose agency or mental states have not been established, so intention, emotion, or understanding is inferred more cheaply than it is verified. | |
| Associative Memory | Also draws from | — | Content-addressable storage where a cue retrieves linked content. |
| Associative Property Transfer | Primary | A property flows along an associative link rather than along a causal or evidential one. | |
| Attentional Capacity | Primary | — | Finite pool of selection bandwidth whose exceeded supply degrades processing through interference, slowing, or capture. |
| Autopoiesis | Also draws from | — | Self-producing systems. |
| Awareness | Primary | Awareness is the capacity of a cognitive or adaptive system to register a target state or occurrence and make that registration available for discrimination, report, coordination, or context-sensitive response. | |
| Bayesian Cue Integration | Primary | Multiple noisy cues to one quantity combine by inverse-variance weighting into a lower-variance estimate. | |
| Belief Formation | Primary | — | Commitment-transition by which an agent comes to hold a proposition as true and act accordingly. |
| Bias | Also draws from | — | Systematic, directional error distinct from random noise. |
| Binding Problem | Primary | Features extracted in parallel along separate channels must be re-paired to the right objects using co-occurrence information no single channel carries. | |
| Bottom-Up Perspectives | Also draws from | — | Local-driven analysis. |
| Caching | Also draws from | — | Store for faster retrieval. |
| Cognitive Entrenchment | Also draws from | — | Rigid thinking patterns. |
| Common Ground | Primary | Iterated mutual recognition stabilises a shared body of propositions that licenses abbreviated, indexical communication and makes joint action safe. | |
| Comparison | Primary | — | Place items in a shared frame along chosen dimensions to read off a relation between them. |
| Compression | Also draws from | — | Reduce redundancy. |
| Concentration | Also draws from | Massing a divisible resource or effort at the decisive point rather than spreading it thin — the deliberate creation of local superiority by accepting weakness elsewhere. | |
| Conceptual Blending | Primary | — | Combine ideas into new space. |
| Contextual Mode Switching | Also draws from | — | Adapt communication. |
| Counterfactual Proximity Weighting | Primary | An internal signal is graded not by the outcome alone but by its distance to a nearby counterfactual outcome of different value, so near misses carry near-reward signals. | |
| Decision | Primary | — | Committing to one alternative from a set under uncertainty and trade-off, collapsing open deliberation into a chosen path and foreclosing the others. |
| Decomposition | Also draws from | — | Breaking a whole into parts that can be analyzed independently and recombined to reconstitute the whole, making complexity tractable through divide-and-conquer. |
| Differential Decay | Primary | Two coupled signals decay at different rates, so the surviving component carries forward a meaning the original pair never intended — often with a sign flip. | |
| Encoding Specificity | Primary | Retrievability depends on the overlap between features active at encoding and features available at retrieval, because context is co-encoded into the storage key. | |
| Equivocation | Primary | A single token is used with two distinct referents at two points in a chain that presumes meaning-fixity, so an apparently sound inference silently fails. | |
| Expectation Violation | Primary | An active prediction or schema specifies what should occur; an incompatible realization crosses a mismatch threshold and triggers surprise, reorientation, or repair, making the violated expectation diagnostically visible. | |
| Figure-Ground | Primary | — | Perceptual organization of a field into salient figure and receding ground. |
| Frame of Reference | Also draws from | — | Observational perspective. |
| Fundamental Attribution Error | Also draws from | — | Misattribute causes. |
| Gestalt Principles | Also draws from | — | Perceptual grouping rules. |
| Iconicity | Also draws from | — | Resemblance-based meaning. |
| Indexicality | Also draws from | — | Sign refers to its object through an actual existential or causal connection rather than resemblance or convention. |
| Interleaving | Primary | — | Mixing topics during practice to improve discrimination and retention. |
| Invisible Affordance | Primary | A capability, right, or action-possibility genuinely exists in a system, but the surfaces a prospective user reliably samples carry no signal of its existence, so the user's effective option-set excludes it despite its being real and available. | |
| Joint Attention | Primary | Two or more agents share an attentional target and each knows the other attends to it. | |
| Joint vs. Separate Evaluation | Primary | The same option is ranked differently when evaluated alongside alternatives than when evaluated in isolation against an internal reference, because each evaluation mode makes a different subset of attributes evaluable and thus carries the verdict. | |
| Knowledge-Action Gap | Primary | An agent holds accurate knowledge of the appropriate action, sincerely intends to take it, and systematically does not — because knowing and doing are separable load-bearing states and intervention on the knowing channel does not, by itself, change the doing channel. | |
| Law of the Instrument | Primary | The tools an agent possesses systematically bias what it recognises as a problem, what category the problem is sorted into, and what intervention is generated — the world's joints get carved into shapes the tool can grip, and joints it cannot grip become invisible. | |
| Learning Curve Effects | Also draws from | Unit cost falls predictably with cumulative production experience. | |
| Linguistic Universals | Also draws from | — | Shared language features. |
| Markedness | Also draws from | — | Default vs marked forms. |
| Mastery Learning | Also draws from | — | Ensure full understanding. |
| Mental Model | Also draws from | — | Internal system representation. |
| Metaphor | Also draws from | — | Conceptual mapping. |
| Narrative Persuasion | Also draws from | Shift attitude or belief through story-mediated transportation that bypasses counter-argument by delivering the payload as experience rather than claim. | |
| Navigation | Primary | A positioned agent moves through a structured space toward a goal using an incomplete map, staying oriented at each step. | |
| Pattern Completion (Filling the Incomplete) | Primary | — | Infer missing structure. |
| Pattern Recognition | Primary | — | Identify regularities. |
| Perception Action Loop | Primary | Perception and action are constitutively coupled: action moves the sensing apparatus, that movement changes what is sensed, and what is sensed becomes the basis for the next action, in one closed loop with no clean sense-think-act stages. | |
| Perceptual Expertise | Primary | Repeated category-specific exposure reallocates representational resolution toward the distinctions that vary within the trained category, so experts individuate its members finely while sparsely sampled categories remain coarsely coded. | |
| Plan | Primary | A plan is an externalized or internally maintained, revisable arrangement of intended actions, dependencies, timing, resources, and contingencies directed from a represented present state toward an objective. | |
| Planning | Primary | — | Construct a revisable sequence, dependency structure, or policy that connects a represented present state to a desired future state before committing the corresponding actions. |
| Precision Weighting | Primary | Signals about the same latent quantity receive influence in proportion to estimated precision, so more reliable evidence contributes more while context may revise the weights. | |
| Priming | Also draws from | — | Prior exposure to a stimulus transiently activates related representations in memory, biasing or speeding subsequent processing, often without awareness. |
| Problem Representation | Primary | The chosen encoding of a problem fixes which operations and intermediate states are available, and therefore which solutions can be found at all, before any solving begins. | |
| Problem Solving | Also draws from | Problem solving is the goal-directed process of representing an obstructed or underdetermined state, generating or selecting possible transformations, testing them against constraints and evidence, and carrying an adequate path to a validated solution. | |
| Problem Space | Primary | — | Range of possibilities. |
| Production Signature | Also draws from | A production process involuntarily imprints stable regularities on its output, letting an analyst attribute the output to its source. | |
| Prospective Memory | Primary | An intended future action is encoded paired with a triggering cue, persists latently without rehearsal, and is retrieved and executed when a parallel cue-detection process fires. | |
| Prototype Theory | Primary | Categories are organized around their best examples rather than by necessary-and-sufficient definitions, modeling kinds as centers with gradients rather than boxes with edges. | |
| Pruning | Primary | A system over-generates components, then removes the under-used subset on a use- or fitness-signal, leaving a leaner, more specialized configuration that could not have been built directly. | |
| Reality Monitoring | Primary | A system holding items from multiple source classes must, at use-time, attribute each item to its source — most basically internally-generated versus externally-perceived — with characteristic errors when the cues mislead. | |
| Reductionism | Also draws from | Explaining a whole entirely in terms of its constituent parts. | |
| Relative direction | Primary | Relative direction specifies an orientation or bearing by comparing a target direction with a declared reference frame, axis, observer, or heading rather than asserting an unqualified absolute orientation. | |
| Representation | Also draws from | — | Model complex ideas. |
| Schema | Also draws from | — | Structured knowledge framework. |
| Script | Primary | A stored representation of a familiar situation as a temporally and causally ordered sequence of events with role-slots, props, and conditions, against which encounters are interpreted and deviations detected as breaches. | |
| Search and Retrieval | Also draws from | — | Locate and extract information. |
| Sensemaking | Also draws from | — | Interpret ambiguous situations. |
| Shared Mental Model | Primary | A jointly maintained external artefact anchoring distributed reasoning. | |
| Signal Detection Theory | Primary | Every decision under noise factorizes into a sensitivity that fixes the achievable error trade-off and a freely-chosen criterion that distributes errors along it. | |
| Similarity Measure | Also draws from | Map an ordered pair, under a declared representation and relevance rule, to a comparable degree of likeness; the score may be nonmetric or asymmetric, and changing the frame can reverse what counts as near. | |
| Situation Awareness | Primary | Acting on a system that keeps moving requires three distinct cognitive products — perceiving current elements, comprehending their meaning, and projecting their near-future trajectory. | |
| Streetlight Effect | Also draws from | Search effort concentrates where evidence is easiest to observe rather than where the sought answer is most likely to lie, systematically substituting accessibility for relevance. | |
| Switching Cost | Primary | Moving between stateful modes incurs a per-transition overhead — unload, load, cold-start, residual interference — that is structurally distinct from steady-state cost and dominates under frequent switching. | |
| Theory Of Mind | Primary | An agent maintains a separate, updateable model of another agent's hidden states and routes behaviour through that model rather than through ground truth. | |
| Thought Experiment | Also draws from | — | Test a claim or expose a concept by stipulating an imagined case, propagating its constraints, and treating the resulting fit, conflict, or consequence as evidence for revision. |
| Top-Down Perspectives | Also draws from | — | Centralized control. |